Evony wall repair cost reddit So the game shows cracks and requires the user to heal it back to the new 100% health level. Even as a 570m k36 I'm having a hell of a time scraping together the immortal runes just to finish my Leo III, and other than that only my Elektra is fully speced. If they can't take away your money, they force you to give them as much of your time as they can take, and you will never come close to remotely competitive. If you want to have full wall HP just have someone attack you like 10 times and you will port with full wall HP and don't need to repair. Its only really the duty generals that you can focus on the bare stats needed but ultimately its better to just grow every stat on every general. Just like Red Bull they created an imaginary value that people are willing to pay. Budika is more mounted oriented. After my car was involved in an accident, incurring a repair cost of 54k, the insurance deemed it totaled, estimating a 32k value at auction. Current Wall Generals/Assistant: My main defense wall general is Zachary Taylor and I pair him with Dewey, however, the trouble is ascending Taylor and I have no ground stats or siege stats from Taylor. Yes good correction, I forgot about the specialties. Can anyone enlighten me as to what the hell happened ? Thanks ๐ The only benefit to repairing a wall is prolonging being force ported. You can patrol the wall for free 3 times a day. Now keep in mind everything k30+ is hundreds of resources per upgrade the keep and wall always cost minimjm 1B+ in resources here forward. Disclaimer: I generally avoid offerwalls. When the strongest finished their 20 marches they jump back to hive and reinforce others. Before. So you'd need to buy 3086 100 packs or spend around 308k. well-built 15-20b+ keeps have 1 billion or more t1s for that very reason. probably 100-200b for each building and the prerequisites, plus that again (and gold) for the troops themselvesand healing them Create new world, edit it's setting in game UI and change repair cost and all other settings that you want. But if you see one for Raid Shadow Legends for 17K Viz (specifically for “Pull 2 Void” shards) or Ebony for 23K Viz (specifically for “Level General to 4 Stars”), these can be done with minimal to no grinding if you Sandy Munro is saying to people that the Rivian took 2-3x longer to tear down than normal cars. If there is an attack during NAP, the victim has 2 choices : retribution or compensation. (painting not included. If the above is true then Johnston and Tran are the two best wall generals and others are a waste. Advice on patrolling Do not accept anything but 10K subscribers in the Evony_TKR community. ) Reply reply It is for coiners and to use it you need to pay money ๐ anyway so you get a gen that’s fully ascended and have his specialty done , with soul binding you can make another gen have full specialty too using soul binding with the first gen , anyway if the main gen is a ground gen then the other has to be ground gen same thing for all troop types and wall to make it simple you just get a free i found this reddit in search of ground layering. All of the stats are important and useful on a wall general, so, no. I threw Forkbeard on my wall for the increased ground buffs and to level him passively. Trajan is only alternate as he works in wall too. Ghosting is your best defense. Only effect on attack is x to attack when wall gen stat. Grant (mounted + siege: to counter ground+archer heavy wall) Scipio Africanus (ground beast: to counter archer heavy wall) Obviously since I am not a huge coiner, I was only able to partially redo a few pieces of gear before BoC today due to cost. You're right, that's what will cause the gap between the big coiners and other players. Evony won't punish the botters and won't increase the spawn rates, nor make tedious features such as relic tile breaking with quality of life improvements. I set one up as a trap, although the new levels and tech have made this a bit difficult. After archers clear a keep's cavs, it will begin targeting in-city archers. Setting aside repair costs, the repair time is another concern. Inject some expanding urethane foam inside the hole. If you have any… HP is important for PvP, especially for defending the city. People have built T1 ground walls and even T1 range wall works if everything is setup right. You need to have % buffs no matter what, and they better be high across the board. If I remember correctly, even for subs you have to manually repair walls and it doesn't get auto repaired. Now if you want a million power in t13s that is a different story and a lot less expensive. Hey, my YouTube is Derrick Defies. •everybody hit the help button to help the healing finish faster. Finally Askia is easily available thru the Tavern. Depends on your troop makeup. k. The wall is back at the original strength but the full strength is improved by the research. It’s viewed as a way to undercut US the tradesmen. The information is updated and entered from the actual Evony company developers and workers. I'm in the UK and we get absolutely shafted by the evony spending system. Joseph is the best defense general. a Joseph E. 10K subscribers in the Evony_TKR community. Your wall general will just get killed. Nov 8, 2023 ยท For your defense, the HP and Defense figures are how much your troops can absorb, and the attack is how much damage they give back. This is a community/forum for players of the mobile game Evony The King's Return… I am k35 and have 1 army camp. So tested, if you take specialty to bronze level, you get 462 runes, if you max specialty on tier 1, you get 1. at low level/mid level keep you can use her. I had a theory many years ago that siege protected archers and cavalry so I started building mostly siege over other troops. Boudicca gives somewhere close to 160% mounted HP, if she is main defense and fully ascended + full specialties. These are very expensive to build and are a single use defence. Assuming you 8 flat mounted hp and 8 flat mounted defense on your wall gen, I would consider 4 flat mounted attack on Thebes. Hi everyone, just some minor updates on our Expedition to Egypt guide as Evony has changed the event slightly, you can read it in full here… The r/GolfClash subreddit is dark from June 12th-14th in support of the Reddit Blackout Protest. i know that the battle mechanics of ground operate differently than other troops. who ever does those faster, wins. I am K25. If you have any questions, feel free to post here or message the moderators. Balance the rest (less farms). I went for slightly alternative acha/ares gear setup on defence general. It is more than the keep level or number of troops that makes you strong. that's probably more than 10k in your life. Hold out for as close to 20% as possible … it will cost more to have to go back to do it again at a later date . Anyway as you are way more experienced than me you know there is no shortcut in evony :D. Members Online Jan 19, 2017 ยท All I know is that once you tap on repair walls you have to wait 30 minutes before you can repair it some more. Otto also debuffs enemy ranged attack. Oct 24, 2009 ยท Base range is 1300 so range on a level 10 wall is 1885. So, I'm planning to use George Dewey (f. They also have low defense and HP, which makes them not great to use as your main pvp force. g. Put strongest General on the wall. Pure Keep level nothing extra inbetween - k27- I think you can do with about 300-500. I’m an attacking player so I don’t link my subs for defence. Have Lvl20 Queen Boudica on wall now. Up until now I have focused on my archery attack skill (now +1050) and spent all my resources in leveling up my keep and building a small army. My question: if attacking continues and walls HP drops to zero, will that affect the upgrading? Damaged city walls Save your tributes for days when you have offered gems at the shrine at least 15 times, as the cost and rewards increase at every offer up to the 15th. Askia does reduce siege repair costs, where Otto does not without ascending. I use Masashige and Tran Hung Dao then. It will cover everything (and more) that you need to They are costly to repair, and can't abuse the "Request help" feature with your alliance members. I haven't started building troops equally, still heavy Archer for PVP & Mounted for bosses. The number of hits taken to reduce sub city wall hp to 0 depends on research. So if you have a decent wall of t4 you will survive a couple of rallies, plus you will win the power exchange, getting that way lots of scores more than them. However Trajan can be used on the wall / and reinforcing other team mates which means if you choose to accend him and use him as a lead general, you're going to loose attack power 1v1 but you'll be a beast reinforcing and deffence (if you so choose] Also doesn't require dragon unlike elise ๏ธ Second remove all the wall paper covering the gypsum panel (before make sure you can buy a roll of exactly the same wallpaper). We all know the higher percentage refines are the best for archer, mounted, ground attacks (for Wall general equipment you want to mix high percentage refines and high number refines). Won't take all that much before you can shrug off a hit from a k35, especially when their build is trash, but k36-40s will be a problem until you're sitting on millions of troops, and not having t14s will put you at a big disadvantage. I have Shajar for peacetime. If you’re in battlefield and your opponent has control of the knight’s tower, those marches will decimate your traps. Then, I will go back to do more. The only reason I still play, is sunk cost fallacy. I kept it around 300-400m Pretty sure he’s k35 with a level 35 warehouse and Shajar on the wall. Took the approach of ignoring debuffs and maximising buffs, on the grounds that your defence gen gear is the only gear that gives you buffs, while debuffs can come from your sub gens. The one starting the UI have to be by that mountain. you also need a good ranged/ground general combo on the wall, and the main general has to have full flat mounted HP and Defense stats. it will be difficult to get multiple copies of this. There is plenty of great info on YouTube . Red Evony , Gengis and The miser ( to name just a few of my faves ) have extensive archived instructions in all things evony . T1s aren't bs whatsoever; when set up properly, they protect from ground solos and as you get bigger increase the amount of archer rallies your opponents need to send to break your layers. Stay slim, don't build more troops than you can ghost. The only real issue is that it costs gems to specialize, so may not be worth it long run if you are not coining. You can't skill the ground troop HP but you can skill the the siege attack. If you put the Healing Crown on, it reduces the cost. When completely dried up, prepare some gypsum plaster and repair the hole. It is going to be a very slow project. Defending is broken. T1 defense can be done in few ways, and people need to stop with this “get all flats” mentality. That is close to 3b rss. bookmark it. My thoughts-mounted speed using a mounted t1 wall may work well if you have a lot of siege with good buffs, as it will theoretically keep the fight further away from your castle for longer and your siege will have more time to do damage. Heck, if you have t14 unlocked, you will not get any wounded until last level during undead. In my county, all walls over 3' does require a permit. Members Online Just saw Tran in the Tavern for 38M. Which is convenient for evony as thats the most expensive route possible. Advanced: Defense with your entire city, including siege (especially siege) and make sure your wall Defense general has the Achaemenidae ring for extra 10% range of attack for siege, and the skill book at level 4 for Siege machines range of attack. So, just keep refreshing the Tavern and looking. siege fights siege the same as ground and But it's sooo depressing in battlefield where you either come up against 5bn+ keeps with huge meat walls, or small trap keeps that have pretty much no troops other than a meat wall for my marches to splat against. Next, do things like getting your dailies Get 4 good refines locked in on them as they cost less refine stones to refine than achem or ares gear. Take a t1 pony with a base hp level of 100. Put your main wall general on wall during undead. 3 oz can, but it costs the buyer $2-$4, the only cost to any of the digital items you get in game is baked into the cost of staff and computing. Right now I am running roughly 50/50 on flat and percentage refines. I like the mixed idea because it helps with the different attacking types. Good flat refines will turn 100m t1s effectively into about t8s or so. Having a heavy top layer cost more in damages. New research in Academy, once done, likely will change this. They will do a fair amount of damage but that must be balanced against the build cost. 11K subscribers in the Evony_TKR community. Personally, I have done the 6th star on my pvp, monster and wall generals. When you start working on your 2nd refines, target the pieces that have the skills you're looking for (e. However, multiple top-tier players that use Siege-bomb rallies have advised using ONLY flat number refines for your Siege general (Napoleon, Grant/Ramses) equipment. The problem I see with a ground wall over a cav wall is the targeting priority of archers. Because they require mostly timber to build, players tend to prefer archer towers. It took me 1 year to get to k33 and another 2 month to k34. I did the event a week before Christmas which had all kinds of events going on. I also swapped out my assistant wall general, using Epaminondas instead of those mentioned due to availability. No wall general. Opinions vary. Three attacks in battlefield and ten attacks outside of battlefield is the norm if you don't repair. Sandy said it was a great product but barring a redesign (unlikely) it is not going to look pretty for repair costs. I explain the mechanics of Evony in extreme detail including the formulas Evony uses in battles. Hi Gamers, A little reminder following the many questions I had in DM and the message we all received in game from Evony. The cost of maintaining the traps is the real problem. If you have all those things, you’re going to have a good defense no matter who your wall gen is basically. Don't even start playing the game. The amount of food you can protect goes way up at the upper levels. Reddit has made some changes in their billing for API calls that effect ALL of 3rd party developers that have alternate apps. The most I have spent repairing siege was more or less 6 000 gems. It cost a lot to cultivate and then especially to switch the specialties so that’s why you don’t see more old servers using Bruce. When you have k40s they have thicker t14-t9 Troops attack highest tier first so why have all your top tier being that defense wall. The real intelligent plAyers use ground, since its the tank troop, and super advanced players fill their wall gen with flat buffs (the ones that are flat numbers instead of percentages) because the debuffs dont work on flat buffs, and you can turn a t1 troop into a t9/10 If you do it by 100 packs which give 25000 vip points then you can just divide 77,160,500 by 25000 which gives you 3086. Separately, he backed his Rivian into a wall and had his team repair and it was significantly harder than other cars. Alfred the great (archer + siege: to counter cav heavy wall) Uly S. Basically, like all things Evony, you need to eek out all the buffs you can get. Then copy this new world settings on top of your old world. If the victim chooses compensation, they must contact the r4/r5 of the offenders alliance with screenshots of repair costs. If retribution is chosen, you can only hit until zeroed, then it is considered settled. Point to note: The cost in blood of Ares for the 6th star is 620. For example I think it was the 2 generals at 5. (note: best ground general Scipio does not work at wall) Regardless these things at higher lvl its all about rally vs reinforce. " Example, you are getting about 300 extra mounted attack from Boudica (30% of 900). 9. Which is just crazy return on stats for the rss cost. you basically only need 3 layered marches at this point, maybe a little extra so you dont have to heal in battlefield and can still have a full march after hitting someone. It might cost you 616,000 gems or it could be as high as 800,000 gems before you get enough copies to awaken him. It would be like me going to 1,000,000,000 stores and asking around for the cheapest scratch and sniff sticker from 1 store. Do k40 or whatever while you save up a ton of refining stones, and when you’re ready, train a huge wall and re-refine your gear to completion or close to it. At your level getting your main attack generals and you wall general the best ach gear is key. Build up your empire, collect exotic Heroes, train your troops, and battle your way to the top! could be a bug, submit a ticket with screenshots of ghosts and battle report with timestamp. All kinds of fortified units can be built here. Edit to add. 25%). " Trajan is in the Tavern and Soult is in relics. T10 below I have 100k of each except for T1. Recently got Taylor & Leonidas and I'm leaning towards Taylor. That’s not what I’m asking. Each military structure requires two dependent structures, the rss structure respectively, then the shrine, tavern, wall, and trap factory. I am a new k35, also pretty new to Evony (three months). The real blow, however, was when the repair shop informed me that it would take 4 MONTHS for panel damage repairs. Wall generals rarely died now they die with every attack. How to refine ach wall general gear when you have t1 mount+ground wall and t4 siege wall? Also when is it appropriate to get t4 siege wall? From everything I've seen and been told the flat refines are very important for making a t1 defense work. Johnston) as my wall general but I'm confused about the skill books for him. I'm not 100% sure about this though. Unfortunately, so do the cost of upgrades… so managing food for upgrades is always a pain, unfortunately. attack, or defense" capabilities, as the skill buffs will not become active as part of their duties at the wall. Pvp in this game is too expensive and the risks and cost of entry are now too high. The cost of building 1 million troops (range or cav or ground is the same cost In a pinch, a non-wall gen can be used on the wall if their skill doesn't specify "leading to attack. It's glitchy with lousy attention to software development to resolve and repair by greedy owners. or any other “premium“ general. It sucks, but shit happens you learn. 1: 10x defenses lost (independent of wall HP), 2: depleted wall HP (independent of defenses lost count), or 3: a single lost defense while inside the forest area. Before the establishment of centralized governments capable of supporting strong, national armies, each individual city was left to fend for itself. I don't know how I feel about that feature, it is hard to imagine a situation where I would want to cancel an upgrade at that cost, outside of the hospital situation someone mentioned, and that would still be a pretty rare thing I would think. So you can save at least 35% on all your purchases in I like his drywall / mudding videos so much I watch them even when I don't have a repair to do in my home! At last you may be saving 1500$ this time, out of the 2000$ it would cost you to hire someone but it will save you all the future times when you have to make a drywall repair in your home. But t11 rallies target t4 siege first before starting to kill T14, t13 etc. For your 7th, I think it doubles. As depends if you need to paint the whole wall or just section etc. (Ban Chao should be made Archer duty General as soon as you can. Don't spend your runestones on the other ones. Reposting something that helped others clear a 23K viziore offer for $10-$25. As a result, many of the cities constructed city walls to protect against raiders and You Patrol the wall here to get prizes, you get 3 free a day the rest cost 30 Gems. Aptoide is a 100% legal and safe Independent Store and probably the cheapest with very low fees ๐ช It's not a Third-Party which is prohibited in the game. It costs us £100 to buy what costs Americans $100. Once you lock in a refine, refining beginst to cost gems, so this is when it gets expensive. My city was attacked but I can’t repair damaged walls because walls are under upgrading. attack bonus for ranged general, hp bonus for ground For the most part, if you can ghost all your troops, whom you use on the wall is less important. K33 is too weak to utilize this technique against bigger keeps with military academy level research, to truly be successful it’s best to go to k36 build all layers to t14 at a moderate amount stay somewhat weak on the top end and about 150 to 200 million t1 cav with primarily flat refines on your wall general. 42. / cav hp / siege att / siege range/ siege hp/ archer att / archer range I play for the battlefield not svs. Next will be my duty generals, followed by sub generals. siege will attack top down on ranged troops and ranged will attack top down on cavs. Reply reply It is happening for the last 2 svs and it sucks. Those in the hive send siege to Alliance rss spot. K30- 1500-2000. You have to do this for defense. Advice to cap farms at 28 is wrong as they upped the in keep rss numbers in the k40 update. I think the gem cost of finding generals in the Tavern shows how relics really are the better option for low coiners and free to play keeps. So if your sub is 8 parts broken out of 10 and if you don't repair it ever, then any other 2 attacks would make you lose it. The subreddit has not kicked you out or gone private. You can collect a randomly selected item or spend 10,000 gold coins to randomly select a new item, which then you can collect for free. Even with a decent buff I lose the points exchange and have to heal my full march typically. At current exchange rates that's an And you can literally put any other wall general and you will be just as "fine. Is it correct to state that the base hp figure of 100 would be increased to 130 (100+30)? Also, there's a debate if that if you have 2 wall generals who have whatever skills your going for, but both of them say when the general is "the… Recent K33 starting to look at a main Wall Defense Gen to build and invest runestones on. In the end specific generals are only going to give you a small percent boost here or there over others, the main foundation of your defense will be troop type and count, technology, debuffs, and good gear refines on your wall gen. He’s very good, but all wall gens are good once you get to the highest level as long is you have the right troop combo behind you and your gen is refined well etc. In Warhammer 40,000: Tacticus, you bring some of the universe’s most powerful warriors to lightning-fast tactical skirmishes where you are in full control and only superior tactics can deliver victory. If you have any… The big hurdle is wall 34 to wall 35. Also, when taking your wall general beyond L25, only work the specialization that deals with their wall features. My rss spots are all k33 to k34. I would build your t11-9 defense layers. It is also possible to lose by attacking a ghosting castle. Except they are making out like bandits. I've had Kusunoki Masashige on my wall so far but no specialties. Reply reply Dependent_Ad94 Make 200m of each t1 troop type, max flat stats for ranged, ground and seige on wall gen and wall gen's dragon. They almost always take WAY TOO MUCH time / effort. I have 3B resources ready to spend on the wall 35 so I can upgrade archer camp and finally get t14 archers. as others have said, there are 3 ways to be force ported. Working on ascending duty officers at the moment and want to ascend my first wall general. There's this guy in my alliance that claims adding gear to an assistant wall general will be of benefit above vip16. I am collecting and have 16 pieces of Yi Sun, 16 pcs of Kusunoki Massagishe, 20 pcs Winfried Scott and 17 pcs of Jo Johnson. Now, to the point of t1 defense and refines. Today there is nothing left for me to do. Askia on Trap factory. I have t14s with a thicker t11 and t13. This is especially helpful if you have a lot of T2 and T3 cavs in addition to your T1s. for the 1st attack and then unghosting your marches on the 2nd or ghosting vs the strongest while getting hit by multiple players and unghosting for someone weaker. My question: if attacking continues and walls HP drops to zero, will that affect the upgrading? After upgrading, everything will become normal Strong and firm city walls built around the city provide significant protection against attacks and invasions. I have Gwen the Great at Level 22, as well. Don't ascend your wall gen first unless you're on a really new server and plan to spend to keep up with the whales. Level everything with some coarse sand paper and place a new sheet of wall paper. So when I attack (with subs) I get the debuffs but my understanding is that they would only come into play on the wall gen in defence. Because Aethelflaed's skill only works vs monsters; because they introduced 3 new skillbooks which maximise results against bosses; and because the mounted troop speed skillbook is important for PvP but not for bosses (where presumably the hunter always sneaks up behind them and gets the first attack). In fact I made 2 achae at first to get 6 set debuff for wall too, but did not refine them. I got the alt to K33, loaded up the wall general and sub city generals with ach gear, levelled up the embassy, and started cranking out L12 troops. Utilize the Golf Clash Discord for questions and chatter. Unless you are a whale with high siege buffs and debuffs, you won't be siege heavy, so you'll lose all of your archers after 2-3 ranged rallies. A professional job is going to cost you money. 09 cents to produce an 8. Mounted does have the highest attack stats. If you don’t have enough refining stones and gems to completely re-refine your wall gear & dragon to very good flat refines, don’t train the t1 wall yet. Don't forget you need to be layered. ๐ Building a T1 Trap Troops T14 - t2 500K each troop type T1's 150M t1 mounted T1's 500k Ground, Seige, Archers Wall General Refines It costs rss but I can get rss from tiles etc, and also this becomes points in those little weekly events where you've built so many siege. this guide is all 100% truth, and you can find anything you need to know about the game. I doubt there's any merit to… Definitely go to at least k33 before pushing troops because you need Acha gear on subs for defensive debuffs. Askia does not. This is what I mean by value, or "bang for your buck". Members Online This is the main page for evony information. For those at the mountain, send siege to rss spot ( non svs week) or Rally a boss ( after the first wave). I’ve seen a few K44s out there but haven’t seen a k45 and the resource costs don’t seem steep enough for those guys to not be able to push those buildings. Her skill: Rebel Leader Increases in city ground troops and mounted troops' HP by 15% and in city mounted troops' attack by 30% when General is the Main City Defense General. This is for battlefield, mostly. If you have any… The $1 package was like 14k x 2 from the double loot coupon. Walls don't regenerate I believe so you have to repair them. I don’t know many top tier players who rely on them but I think they can be effective if you Max your research and use Ly Thuong Kiet as your wall gen. Server 10, King Durian. And then the attack should be a mix of ranged siege ground %. You invest too much in building your defense, you should wait for my next video. Ultimately for the long game, you want at least 5 marches lead by Theodora and baibar, each having a Nathaniel Greene as assistant (he reduces stamina cost to join/run rallies), but that’s a long game situation, and at best, don’t expect to get a full slate of generals like that till at least k 30. Don't start coining. While getting full flat refines will work for certain group of players - ones with t1 wall and very low other layers (50-100k each) - that will rely only on t1 to make points and survive, telling everyone to go full flat refines is bad advice for a lot of players. Posted by u/Dangerous-Town-3223 - 2 votes and 12 comments How do you repair damage done to the alliance city? the reason the T1 wall works is because cav are the fastest/first to battle. When dressing your wall general, only include gear that has "In City. . Are the stats out there that clarify/justify how flat refines work with a percentage buff on the wall general? Eg. It's safe to use a wall general during battlefield. Evony is a gambling game, disguised as war game, advertised as a puzzle game. They send archers to clear the cavs first Because Evony is rock, paper, scissors and you need a mix of all troop types to be able to counter whatever the other guy has. 8m power for VC1 to get to k36 but only the wall and holy palace for k38. I know siege range… the Red stars cost fragments of the same general and an item called “blood of ares“ to Get fragments you can dismiss another copy (don’t sell the one you’re working on!) and spend 10,000 gems it will give you 30 fragments. If your wall general is solid you will not get wounded siege during undead. Jojo + Leo 3rd. as most players trains mounted troop at the beginning for growth purpose to kill bosses. Posted by u/moresunward - 2 votes and 5 comments Nov 3, 2022 ยท Even if the castle is burning, the walls’ HP remains, and when it is reduced to zero it is not a defeat, but rather the wall is forced to move to a random location. It costs Red Bull about . If the wall generals main buff states 30% increase hp. Odd one , I noticed a little while back that I had damaged walls and something saying I was no longer on fire … but I had no battle report , my alliance saw no burning ( it was outside of Svs , so Nap was In place ) and my rss was intact. Second strongest General in your Archer tower if you can. 14 votes, 32 comments. You use percentages for high level troops, then when your high level are dead you switch to flats, so you need 1 wall general for high level with percentages. Take Otto vs. It costs about 450 gems to repair 2500 siege machines of low level, and a lot more to heal bigger tiers. 9 k runes back, when you dismiss. If you are trying to build what is known as a trap keep, one that entices the enemy to attack but has 1) very little of value in it (in case you misjudge the size of the attack you attract) and 2) hopefully costs the enemy more points than it gives up, you care a Yeah its not getting restored, it was an experienced player who did it too. Otto gives 5% more boost for in-city siege attack (30% attack boost vs. This happens when you research the new wall HP tech in the academy. Personally, after studying reports, I have decided to go with a ground t1 wall with ground march speed. The gap between my pay amount and high coiners is immense. have your alliance members max their reinforce tech to the max and rein you, then hope you get attacked. 1K subscribers in the Evony_TKR community. I joined a dope alliance that would destroy B7-8 monsters the first week so farming monarch xp was pretty easy. That being said, Leo III is better than the others you listed. And finally the k32 k35 push is a different breed of grinding/spending. Popular new wall generals like Robert the Bruce and Leonidas don't get much siege buff and even equipping an axe and having good refines will leave them 100-200% short of your numbers. From 16 on they are all maximum cost and maximum rewards, making this the ideal place to use tributes. This affects playing defense while ghosting e. None of this would work if your theory about why they work is correct because range and ground are certainly not fast. If you research siege machines repair in your academy it also reduces the cost. And petition Evony to add wall general presets. That's a bitter pill to This is the choice I had to make. With shajar on the wall as assistant i can rip over 10M rss per hour. My next video will be about T1 defense strategies and how to counter it. If you will do too many flat refines on your wall too early, you will get wiped with 100-150m t1 horses in one good solo attack by a player with circa 1800% attack range. Ah, you've seen the light. K37 6 bill keep. Evony is a dysfunctional game that is unhealthy. At k35 I immediately unlocked rally point shrine and research to 35, then got my 6th march slot So at k35 you can either ghost all your troops or start building 100/300+ million t1 cavs and 15m t1 ground archers siege Even with missing tools it shouldn't cost you more than $50. 8 russian gold subs, and level up personal sub to 25 and make it yellow russian too. If you've got the buildings done, T15 can be a huge improvementit's just that getting to the point where you can build them and have enough of them to make a difference can cost roughly half a trillion RSS. Subreddit for Warhammer 40,000: Tacticus, the brand-new turn-based tactical strategy game. First Age 1, then Age 2, and now TKR, it's always been a life controlling, repetitive task, time fu*k where exorbitant spenders dominate. End game you need a cav wall and siege battery, a fully ascended wall gen, multiple duty officers and sub gens with a couple stars each and dozens of other little things lined up perfectly to take even a solo hit from someone who has maxed march size. After you spend your 3 patrols, you can spend 30 gems to collect the item. Members Online Lords Mobile: Prepare to enter a world of chaos in Lords Mobile, a real-time, competitive strategy game. For a free player, I am I a relatively strong k34 PvP. This is why I tried to get one excellent refine on each piece before trying for 2nd refines. Then another wall general for low level troops with flats. Queen Boudica is a good wall general if you are playing a calv defense. I think that the industry standard are any walls over 3' should be reinforced, which will add extensively to the cost but will prevent premature failure. This is not at all why the T1 wall works. Regardless who they have on the wall, no one can be taken down with one or two attacks. Is it better to run Tran Hung Dao or Trajan on the wall? Tran Hung Dao increases ground troop HP by 20% and siege attack by 30% when the general is the main city's defense general. You could use a wall general during KE and SVS when you get to the point where you sometimes drop your ghost. •ghost siege because they cost gems to repair. This is a community/forum for players of the mobile game Evony The King's Return. the only troop that attacks ground's top layer and works downward is ground troops. But once I completed 5/6 sets sub gears, I replaced those with ares and gave those 2 achae to sub generals. •heal between every march. Coming to Reddit and asking what’s this worth is kinda like grabbing a screw gun and attaching your foot to the floor. So k32 is roughly 4k-5k. Siege cost Gems to repair. mjoplzinhsnmbktuhhddfgbyldwklilcjtpqunsvmtbefxqbopasgjgqeff